Posts Tagged ‘design’

Tech Mashup: IMDB & DVD

Thursday, May 29th, 2008

The Problem:

I’m watching a DVD with my girlfriend. An actor enters the scene and my brain wakes up. I know this guy from another movie but for the love of god I can’t remember which one. For the next couple of minutes I’m wreckhing my brain ignoring the plot of the movie. Eventually I give in, pause the movie, dodge the evil eye of my girlfriend, boot my computer and go to IMDB. The “AHA” moment is satasfying but now I have to rewind the movie.

The Solution:

An integration of a DVD with IMDB. As soon as this mystery actor or actress appears you can retrieve their IMDB details with the push of a button. You don’t have to pause the movie because you get a simple overview in a small seperate screen which you can easily turn off. Of course you want your DVD player to be connected to the tubes of the interweb delivering real-time data, but for now I think settling for (static) data to be retrieved from the DVD a more realistic option.

How it could work:

Below I have made some screens detailing the way it could work.
You see an actor you want to know more about and you hit the IMDB button:
Imdb integration DVD Iron Man

And when you click on Robert Downey Jr.:
Imdb integration DVD Iron Man

We WANT the touchwall, but do we NEED it?

Thursday, May 22nd, 2008

Last week Bill Gates introduced the touchwall. A glimpse of the future? We’ve seen this before. Tom Cruise as Chief John Anderton slides through vast amounts of data using his hands in the Minority Report. But do we really NEED this piece of technology to enhance our interface capabilities or do we WANT this because it looks so cool in Minority Report?

Minority Report Touchwall

We WANT it!

In Foresight and Hindsight: The Case of the Telephone Ithiel del Sola Pool et al. take a closer look at the predictions made about the social effect of the telephone. Predictions made by inventors and big telephone companies had a big chance of becoming reality. They created a future, sold it to the public and they went on inventing this future.

This concept is called the self-fulfilling prophecy. We see Cruise flicking through all sorts of data using his hands and fingers. We think: “That’s great! I want that to be a wall in my living room!” and six years after the movie has been released we see this becoming reality. And we WANT it!

Do we NEED it?

But do we actually NEED this piece of technology? Is this going to break us free from the desktop interface? Jakob Nielsen and Don Gentner made a claim against the desktop interface back in 1996 in their article The Anti-mac Interface: “We seem to have settled on the WIMP (windows, icons, menus, pointer) model, and there is very little real innovation in interface design anymore.” (Gentner and Nielsen, 1996:1). One of their main arguments is that we ignore the value of language:

“The see-and-point principle states that users interact with the computer by pointing at the objects they can see on the screen. It’s as if we have thrown away a million years of evolution, lost our facility with expressive language, and been reduced to pointing at objects in the immediate environment. Mouse buttons and modifier keys give us a vocabulary equivalent to a few different grunts. We have lost all the power of language…” (Gentner and Nielsen, 1996:3)

Although the technique is very cool we still need to consider: Is this a step forward or is this a step backward?

Sources

Pool, I. de Sola et al. “Foresight and Hindsight: The Case of the Telephone” The Social Impact of the Telephone. Ed. Ithiel de Sola Pool. Cambridge, Massachusetts: The MIT Press, 1977.
Gentner, Don and Jakob Nielsen. “The Anti-Mac Interface”. 1996. Link to the article. (PDF)